Zero-Sum Game Principle: The Law of Gains and Losses Behind Competition
The zero-sum game principle(零和游戏原理), originating from game theory, describes a scenario where in a strictly competitive situation, the sum of all participants’ gains and losses always equals zero.
Business Management Story: Smith and the End of the “Budget Wars”
When Smith took over as CEO of United Precision, a Midwest industrial equipment manufacturer, the company was mired in internal strife. Market growth had stalled, and the fiercest annual battle wasn’t fought externally—it raged internally during the budget allocation conference.
The four major departments—R&D, Production, Marketing, and Sales—functioned like hostile nations. R&D accused Sales of “only offering discounts and ruining quality products”; Sales complained that Marketing’s “advertising missed the mark and generated poor-quality leads”; ; Marketing attacked Production for “excessive costs and lack of competitiveness.” Each department firmly believed the company’s total resources were fixed, arguing that securing a larger slice of the pie for their own division meant smaller portions for others. This was a classic zero-sum game: one department’s victory inevitably came at the expense of another’s loss. Consequently, internal collaboration broke down, vast amounts of energy were wasted on mutual recrimination and turf wars, and the company’s overall competitiveness steadily declined.
At the first budget meeting, Smith didn’t let everyone state their demands. Instead, he posed a simple question: “If we keep fighting amongst ourselves like this, will the ‘pie’ we all share—the company’s total market value—be bigger or smaller in five years?” The conference room fell silent. He then presented stark market data: while they were preoccupied with infighting, an emerging competitor was rapidly eroding their market share through cross-departmental agile collaboration.
“Starting today,” Smith declared, “we stop playing the pie-cutting game. We’re going to grow the pie together.” He completely overhauled the evaluation and incentive system. Core profit metrics were no longer tied solely to departmental performance but were strongly correlated with the overall success of cross-departmental key projects. For example, the market success of a new product would simultaneously determine the bonus pools for R&D, production, and marketing teams.
Initial resistance to change was formidable, but the trend gradually became clear. When customer feedback shared by sales could directly and rapidly drive R&D improvements, products gained greater market appeal; when marketing and production collaborated to plan new product launch timelines, inventory efficiency significantly improved. A year later, the company not only maintained its market share but also increased its profit margins. Smith concluded: “When we shifted our focus from competing for internal resources to creating external growth, the competition transformed from a ‘zero-sum war’ into a journey toward ‘shared prosperity.’”

What is the “zero-sum game principle”?
The zero-sum game principle(零和游戏原理), originating from game theory, describes a scenario where in a strictly competitive situation, the sum of all participants’ gains and losses always equals zero. That is, one party’s gain necessarily means an equal loss for another party, leaving no possibility for mutually beneficial cooperation. It represents a strict opposition of interests.
From the classic perspective of marketing and consumer behavior, many competitive struggles were once viewed as zero-sum games. The most typical example is the battle for fixed market share: in slow-growing or saturated markets, an increase in one company’s market share is often seen as directly taken from competitors. This mindset fuels brutal price wars, advertising battles, and channel disputes, where companies pour vast resources into carving out a larger slice of the existing pie. Such competition frequently drives down industry-wide profits, creating a “lose-lose” or “multiple-lose” scenario. This approach treats consumers as static “prey” to be captured, overlooking the potential to expand total market demand through innovation, enhanced experiences, or market education.
I. The Origin and Core Logic of Zero-Sum Game Theory
1.1 Theoretical Origins: From Game Theory to Real-World Mapping
The concept of zero-sum games originated in the 1944 book Theory of Games and Economic Behavior, co-authored by mathematician John von Neumann and economist Oskar Morgenstern. This theory abstracts competitive scenarios into mathematical models, demonstrating that under fixed resource constraints, the sum of participants’ gains and losses equals zero—meaning one party’s victory necessarily corresponds to another’s defeat.
Its classic example is poker: with a fixed total pot size, every dollar Player A wins comes directly from other players’ losses. This “winner-takes-all” characteristic makes it a foundational tool for analyzing scenarios like warfare and trade negotiations.
1.2 Key Characteristics and Mathematical Models
Zero-sum games encompass three core elements:
- Constant total resources: such as land, market share, or staffing quotas;
- Directly opposing interests: participants’ objectives are irreconcilable;
- Single-round game closure: long-term cooperative relationships are disregarded.
Consider a two-player game: if Player A gains +α, Player B necessarily loses -α, satisfying α + (-α) = 0. This model manifests most purely in competitive sports like chess or boxing.
II. Zero-Sum Game Phenomena in Daily Life
2.1 Market Competition: The Logic of Zero-Sum Battles
In saturated markets, corporate competition often exhibits zero-sum characteristics:
- Industry Case: In China’s ride-hailing market in 2022, leading platforms competed for drivers through exclusive signing incentives, causing individual drivers’ monthly income to drop by 18% while platform subsidy costs rose by 23%.
- Consumer Impact: A bubble tea brand’s “buy one get one half-price” strategy attracted customers, leading to the closure of three nearby small tea shops within three months.
2.2 The Battle for Educational Resources: The Competition for Elite School Admission
The admission mechanisms of prestigious schools mirror the reality of zero-sum games:
- The “school district housing” phenomenon: In Beijing’s Haidian District, enrollment eligibility for key elementary schools is tied to property ownership. In 2021, housing prices in the designated zones were 72% higher than surrounding areas, but plummeted by 31% within a year after policy adjustments;
- The tutoring arms race: A provincial capital survey revealed that the proportion of middle school students attending weekend academic tutoring rose from 65% in 2019 to 89% in 2023, yet the admission rate to top high schools remained steady at around 11%.
2.3 Hidden Competition in Social Relationships
Zero-sum thinking also permeates interpersonal dynamics:
- Workplace social platform data: Statistics from one platform show that articles titled “How to Gain More Attention from My Boss” receive three times as many saves as those on “Team Collaboration Skills”;
- Family resource allocation: In families with multiple children, when the eldest son secures an overseas study opportunity, the second son’s share of educational investment decreases by an average of 40%.

III. Zero-Sum Game Practices and Reflections in the Workplace
3.1 Challenges in Compensation System Design
Performance evaluations under fixed budgets often trigger zero-sum dynamics:
- Case comparison: A financial institution set its year-end bonus pool at 10% of departmental profits, leading sales teams to withhold client information from each other and increasing annual complaints by 47%; Another tech company switched to a “target-exceeding profit-sharing system,” boosting quarterly collaborative projects by 35%;
- Impact of Management Hierarchy: In pyramid-style promotion structures, only 4 out of every 100 frontline employees advance to middle management, intensifying internal competition and resource depletion.
3.2 The Cost of Resource Competition Among Projects
Interdepartmental resource battles may undermine overall interests:Manufacturing Case Study
An automotive company’s R&D and production departments competed for smart manufacturing upgrade funding:
- R&D advocated investing in autonomous driving technology, projecting a 5% market share increase within three years;
- Production demanded upgrading flexible production lines, promising a 15% reduction in manufacturing costs.
With funding allocation deadlocked, the company ultimately adopted a compromise solution. This resulted in both initiatives falling short of expectations, allowing competitors to seize market share.
3.3 Pathways to Breakthroughs in Zero-Sum Thinking
Some enterprises have achieved a shift from negative-sum to positive-sum outcomes through mechanism innovation:
- Gaming industry practice: A mobile game company linked player battle rewards to collaborative missions, boosting paying user retention from 28% to 51%.
- Cross-departmental assessment reform: A retail group tied store manager bonuses to regional overall performance, propelling the region’s average annual growth rate from 6.2% to 14.8%.
IV. Applying the Zero-Sum Game Principle in Marketing: Decoding and Transcending
The core wisdom of modern marketing lies in recognizing when zero-sum games are unavoidable and how to escape such traps, shifting toward positive-sum (win-win) or even multi-win scenarios.
4.1 Identifying True Zero-Sum Scenarios and Focusing on Critical Decisive Points
In highly homogeneous, saturated markets where consumer switching costs are low, competition may approach zero-sum in the short term. The objective here should not be all-out war, but rather concentrating resources on a few “decisive points” where overwhelming advantages can be established.
Application: For example, in the cola market, taste and brand loyalty are central. Major brands build moats through massive brand advertising (establishing emotional connections) and comprehensive channel coverage (enhancing purchase convenience), making it extremely costly for competitors to vie for the remaining market share. This effectively allows them to dominate the game.
4.2 Moving Beyond “Market Share” Thinking to Create “Market Increment”
This is the fundamental solution to breaking free from zero-sum thinking. By driving technological innovation, educating consumers about new categories, or fulfilling unmet needs, the overall market “pie” can be expanded.
Application: Apple did not directly compete for market share in the feature phone segment when it invented the iPhone. Instead, it pioneered an entirely new category—smartphones—creating a trillion-dollar incremental market. Domestically, brands are similarly generating new consumer demand by exploring niche scenarios (e.g., “camping coffee,” “fitness meals”) rather than fighting over existing resources.
4.3 Building “Positive-Sum Relationships” with Consumers and Partners
Elevate the relationship between enterprises and consumers from “value exchange” to “value co-creation.” Transform channel partners from “stakeholders in a zero-sum game” into “growth communities.”
Application: Adopt subscription-based and membership-based business models, whose core lies in capturing users’ lifetime value (LTV). By consistently delivering premium services, stable revenue streams are secured—a form of deep, mutually beneficial alignment. Empower distributors by providing data, training, and management systems to ensure their success, thereby enhancing the competitiveness of the entire channel network.
4.4 Acting as an Enabler in Ecosystems, Leading Win-Win Games
The highest level of application involves building or leading a business ecosystem. As a platform, the enterprise provides opportunities for value exchange and growth to multiple parties (developers, suppliers, content creators, consumers), while profiting through rule-setting and core services.
Applications: Microsoft’s Azure cloud platform and Tencent’s WeChat ecosystem exemplify this approach. Rather than competing with app developers for users, they cultivate fertile ground for developers to jointly serve users, ultimately sharing substantial returns from the ecosystem’s collective prosperity. This game yields a sum-of-the-parts value far exceeding zero.

V. Application Methods of the “Zero-Sum Game Principle” in Corporate Strategic Decision-Making Management
Within corporate strategy, the “zero-sum game principle” primarily serves as a critical cautionary framework and decision-making analytical tool. Its core value lies not in advocating zero-sum competition, but in helping managers identify scenarios involving “do-or-die” zero-sum battles. This enables decisions on whether to “focus on winning” or “think outside the box” to pursue superior positive-sum (mutually beneficial) outcomes. Below are specific application methods in strategic decision-making:
5.1 Internal Resource Allocation: Mechanism Design from “Dividing the Pie” to “Baking the Pie”
Identify and Eliminate Zero-Sum Thinking: When formulating annual budgets, allocating R&D funds, and setting departmental KPIs, guard against departments falling into a zero-sum battle where “your gain is my loss.” Such internal friction stifles collaboration and innovation.
Implementation Methods:
- Establish cross-departmental collaboration goals: Designate the success of key strategic projects as shared core metrics for all relevant departments (e.g., new product launch success rate, key customer satisfaction), and tightly link these to team bonus pools.
- Adopt a “value-creation-based” budgeting mechanism: Shift from historical allocation practices. Encourage departments to propose innovative projects that significantly enhance overall company value. Compete for resources through “internal pitch sessions,” directing funding toward areas with the highest growth potential.
- Implementing the OKR (Objectives and Key Results) system: By aligning goals through open and transparent communication, departments gain clarity on how to support each other in achieving company-level “O” (Objectives), ensuring individual and departmental success is built upon collective success.
5.2 External Competitive Strategy: Defining Battlefields and Selecting Tactics
Analyze the Essence of Industry Competition: Employ zero-sum thinking to assess the market: Is the current industry a zero-sum or zero-sum market? Is the competitive focus on price, channels, or brand? This determines the fundamental nature of competition.
Methodology:
- Focus on Decisive Victory in Inevitable Zero-Sum Games: In highly homogeneous, stagnant markets (e.g., traditional fuel vehicles, basic raw materials), competition is often zero-sum. Strategy should concentrate on establishing overwhelming dominance—through economies of scale, cost leadership, or critical channel control—to become the rule-setter, making survival difficult for rivals. For example, expand scale through mergers and acquisitions to reduce unit costs, driving competition into a zero-sum war of attrition opponents cannot sustain.
- Proactively leap beyond the zero-sum board to pioneer blue oceans: This represents the most crucial strategic insight from zero-sum thinking—refusing to compete under its imposed rules. Through “value innovation,” simultaneously pursuing differentiation and low costs creates new market demand, transforming competition into a positive-sum game of “who can generate new value for the market.” For instance, the Swiss watch industry avoided low-price zero-sum competition with Japanese quartz watches by pivoting toward the high-end mechanical watch luxury market.
5.3 Collaboration and Ecosystem Strategy: Building a Non-Zero-Sum Win-Win Network
Redefining Boundaries and Relationships: View suppliers, channel partners, complementary product manufacturers, and even some competitors as participants in the value network, rather than mere rivals vying for interests.
Implementation Methods:
- Designing Competitive Cooperation Strategies: Selectively collaborate amid competition. For instance, two major rivals vying for market share may jointly invest in developing foundational industry technologies (e.g., 5G communication standards), collectively expanding the technological ecosystem’s pie. This fundamentally transforms R&D into a positive-sum game while maintaining competition in market applications.
- Build or Participate in Business Ecosystems: For platform companies (e.g., Apple, Google), the strategic core lies in empowering numerous developers and service providers to collectively serve users. The platform does not compete with developers for profits but shares in ecosystem prosperity through rules and infrastructure. As ecosystem participants, companies should strategically join ecosystems that best amplify their own value, leveraging network effects for growth—a approach that transcends zero-sum logic.
- Adopt value-sharing models: Establish long-term value-sharing partnerships with core collaborators (e.g., suppliers, distributors) rather than engaging in pure price-cutting battles. Through data sharing, process integration, and joint R&D, jointly reduce costs, enhance efficiency, develop new products, and share the resulting incremental profits.
Applying the Zero-Sum Game Principle in corporate strategic decision-making hinges on two core aspects:
As a diagnostic tool: Clearly distinguish between unavoidable zero-sum scenarios (e.g., bidding auctions) and zero-sum traps that can be avoided through innovation (e.g., homogeneous price wars).
As a decision framework: In zero-sum scenarios, focus decisions on establishing absolute advantage at minimal cost; In most other cases, decisions should aim to reshape the game itself—transforming the contest into a positive-sum or even multi-win scenario through innovation, collaboration, and ecosystem building.
As a cultural warning: It constantly reminds management that prolonged internal or external zero-sum thinking signals impending corporate decline. Great strategists excel not in winning zero-sum battles, but in designing and mastering positive-sum games.
V. Comparative Analysis of Related Game Models
The following are game theories associated with or frequently compared to zero-sum games:
| Theory Name | Proposer | Core Mechanism | Typical Scenario | Differences from Zero-Sum Games |
| Positive-Sum Game | Nash | Participants create incremental value through cooperation | Business Alliance | Total gains can exceed zero |
| Prisoner’s Dilemma | Merrill Fleder | Individual rationality leads to collective irrationality | Price wars | Possibility of mutual loss |
| The Prisoner’s Dilemma | John Nash | Free-Rider Strategy Affects Resource Allocation | Public Goods Provision | Asymmetric Power Among Participants |
| Matthew Effect | Robert Merton | Advantage accumulation widens disparities | Technological monopoly | Emphasizes the direction of resource flow |
The zero-sum game principle reveals the fundamental laws of competition in resource-scarce environments, with its influence permeating multiple dimensions including business rivalry, educational selection, and workplace advancement.
Within fixed-size markets, participants often fall into a “winner-takes-all” mindset, typically manifesting as price wars and academic competition. However, overreliance on zero-sum strategies may lead to overall value erosion—such as performance declines in teams triggered by internal rivalry. Compared to other game models, the limitation of zero-sum games lies in their assumption of fixed resource pools. In contrast, positive-sum games create incremental opportunities through technological innovation and rule restructuring. Modern organizations and individuals must adopt a dialectical approach to zero-sum thinking: while it may serve as a tactical tool for seizing short-term advantages, building collaborative mechanisms and exploring win-win models represent the sustainable path forward from a long-term strategic perspective.
References:
- Ride-hailing market competition data sourced from the 2022 China Mobile Travel Industry Development Report;
- Household education investment ratio statistics derived from Peking University’s 2023 Household Economic Behavior Survey;
- Gaming industry user retention rate data excerpted from the 2023 Global Mobile Gaming Market White Paper;
- Retail group performance growth data sourced from the company’s 2022 Annual Social Responsibility Report.
- Game Theory and Economic Behavior – John von Neumann, Oskar Morgenstern
- Cooperative Competition – Barry Nalebuff, Adam Brandenburger
- Blue Ocean Strategy – W. Chan Kim, Renee Mauborgne
- Marketing Management – Philip Kotler
- “Non-Zero-Sum Games” – Relevant economics and game theory literature
- Competitive Strategy – Michael Porter
- Platform Strategy – Wei-Ju Chen, Zhuoxuan Yu

